The spell system is now here! At least a first version. First I introduced spell points (SP). You gain one point per level and for now there are three healing spells with increasing efficiency.
The command spells will show you how many SP you currently have, which spells you have acquired and which ones you can get. The more advanced spells require the basic ones to be acquired first e.g. heal -> heal2 -> heal3 each costing 3 SP at the moment.
For learning a new spell you can now use the command learn heal2 for example. If you have enough SP you will get the skill and enable its use for your character.
The command cast heal will cast the spell heal on the targeted character reducing MP while increasing the HP of the target.
Look forward to more spells as the game progresses!